background: my x
Player Y
lsx
lsy
Editor: tileIdx
Level: typ
Editor: tIdx
Player: tile
Player: tileIdx
Player: solid
Player: t
Player: ny
Particles: x
Particles: y
Particles: sx
Particles: sy
Particles: typ
Particles: siz
Player: sx
Editor: Editor
Editor: brush
Level: my x
Level: my y
Editor: brush y
Editor: brush x
Editor: realBrush
Editor: brush Idx
Editor: tileAt
Editor: t
Editor: w
Editor: h
Editor: ww
Editor: hh
Player: spike
Player: frame
Editor: twwhh
Scroll Y
Floor: vis
Level: vis
bright
background: my bright
Mode
Player: JumpPress
Stars#
Player: Jump
Player: sy
Player: die
Player: Shake Y
Player X
Scroll X
Points
CloudScore: count
Player: nextSecond
Player: Coins
Jump Particles: id
ticker
Editor: Level #
Editor: levelStr
Editor: tokIdx
Editor: token
Level: tileIdx
Level: linkID
menu: level
menu: nx
menu: mouseDown
Player: Background
Player: max x
End: ending
CloudScore: Saving
Floor Glow: flyZone
Crossfade: fade
menu: keyDown
Player: overRideLag
menu: ofx
Player: BounceIdx
Editor: author
Player: Levels By
Player: FPS
Editor: Save
Editor: out
CloudScore: temp
CloudScore: scores
CloudScore: users
Player: Collect
Level
TileType
sprLink
sprPool
Score10
Your Best149
Quality